sources » TemporalClass » TemporalClass
/*
* Constructor
*/
TemporalClass::TemporalClass(TechnoClass *OwnerUnit) {
AbstractClass::AbstractClass(this);
this->CreationTimer.StartingFrame = CurrentFrame;
this->CreationTimer.Duration = 0;
this->OwnerUnit = OwnerUnit;
this->Victim = NULL;
this->CreationTimer.StartingFrame = CurrentFrame;
this->CreationTimer.Duration = 0;
this->PrevTemporal = NULL;
this->NextTemporal = NULL;
this->WarpRemaining = 0;
this->WarpPerStep = 0;
this->field_38 = NULL;
this->SourceSW = NULL;
vector_Temporal.Append(this);
}